The demo encompasses the first 3 scenes of the first act of the game, and as stated previously, is sort of a proof of concept, both for the audience and for us as a team. As always there were struggles, things that worked perfectly and things we just weren't able to get working in time no matter how hard we tried or how well they should have gone, but overall we're satisfied, and we hope to only improve from here. We hope you enjoy it, even if it’s just the tip of the iceberg we’re trying to make.
Click here to download our first demo now, or visit our new and slowly growing Downloads page!
I’m sure everyone is having a busy holiday season, but it would be very appreciated if you could spend a little time playing what we created. I hope you’ll enjoy!
Also, because this is our first time releasing anything for this project and because we’re still getting the hang of this, any and all feedback you could provide would be incredibly helpful to us. Please take a few moments to fill out our post-demo survey, or you can drop off a comment here on the blog, shoot us an email or swing by our public IRC!
Happy holidays from everyone here at Airheart Interactive!