Sunday, January 14, 2018

Finding Our Space Legs

Hey there. Lunch here again, I just wanted to make a post to talk a little bit about Demo 2 now that it's out in the wild, and about what's next for us here at Airheart.

If you haven't already given Demo 2 a try, it's available from our Downloads page or the post right below this one. If you have taken the time to play through it, we'd love to hear what you thought! Any and all feedback is useful to us, anything you liked, anything you didn't like, any typos or bugs you encountered, anything you think could be done better differently, all of it helps!

Moving forward from here, the team is working on smoothing out several things that had to be rushed in order to (mostly/kind of/almost) meet our self-imposed New Year's deadline. Eventually we'll be releasing a slightly tuned-up version of Demo 2. There won't be too much hullabaloo about it, it will just be the same content with a little further polish and a few corners uncut, but we hope that it will be the definitive version of the demo going forward and we plan to post it in a couple more places in search of further interest and feedback.

Even (potentially way) further down the line from there, we plan to eventually release the first full act of the game as a final demo before the release of the full game. While I can't give a guess for a release date for that, I can say that the script for act 1 is completed pending editing, and many of the art and most of the music assets are already completed and waiting for their time to shine.

As always, thank you for stopping by. We're glad to have you here.


  1. 2016 and 2017 seemed to go by so fast because you guys haven't done bloody anything.

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